Cultures and New Media
Webblog.Yong Ming Kow

你长进了吗?

有些问题很难回答。在研究生涯里,我回答了不少关于“长进”(improvement)的问题。比如在星际争霸的研究中,就有人问 : 是否玩游戏对玩家有益处? 星际争霸不是普通的游戏。 它挑战玩家多方面的所长。比如思考逻辑,反映能力, 和持久练习的能耐。但至今的访问中,多数人认为 - 没有益处 (但也无害)。游戏就是一个消遣。

为了解游戏本身,我也玩起星际来。 这游戏是战略性游戏。需要玩家思考经济建设,战略部署,和战斗攻略等问题。 两个玩家之间争战中,游戏是实际时间运行,所以玩家需要在短时间内考量并采取有利行动。为了玩好(主要不要太差),我也思考了许多玩法问题。 比如说,如果我要在游戏的第六分钟完成建立某种成分战斗部队,那经济建设和部队训练上要怎么分配?

有个玩家(Day[9]) 提出一种理念,叫做 微小优势论 (marginal advantage)。 比如,我可以建立五个采集小组(发展经济),或五个战斗部队,我会怎么样的选择,这一切由我的对手决定。怎么说?如果我的对手选择3个采集,2个战斗;我可以选择4个采集,1个战斗。当对手的2个战斗部队到达我的阵营,我已有足够经济建设多一个战斗部队。及时打成平手,我的经济已占了 微小优势。整个星际争霸游戏就是在每个决定上慢慢促进你的优势而最终取得胜利。

Connected communities of practice?

Communities of practice is a concept every social computing practitioners should know. Developed in UC Irvine in the 90s, it describes an ecology of professionals sustaining and producing knowledge within a local organizational environment. Companies once believed that knowledge could be stored in documents and hard drives. Community of practice says that knowledge can only be kept within social communities, through a system of social norms and practices. Many companies now nurture corporate groups to sustain high level of professional practices.

From Malinowski to Fei Xiaotong: Another type of Functionalism

I visited China for a conference and found a very interesting Chinese academic book titled "From Malinowski to Fei Xiaotong: Another type of Functionalism" by Lizhong Xie of Peking University. Within the book are articles written by Xiaotong Fei about his advisor, Bronislaw Malinowski, in the 1930s.

Successfully defended dissertation.

I have successfully defended my dissertation titled Rethinking Participation. The dissertation extended the papers I have published so far to discuss the reasons why cultures of digital production differ. I relate the different work structures of U.S. and China online communities to the communities' social histories, operating environments, and I.T. industrial structures.

My dissertation committee includes Bonnie Nardi (chair), Yunan Chen, and Mimi Ito.

From September 2011, I will continue to examine online communities with Mimi Ito as a Postdoctoral Scholar.

Gold farming by Chinese prisoners

There was a recent news about China's prisons using prisoners to perform gold farming. http://www.guardian.co.uk/world/2011/may/25/china-prisoners-internet-gaming-scam

In Singapore, the Internet is turning into the new grassroots.

The ruling party in Singapore, People's Action Party, had never lost more than four parliamentary seats since 1968. Today, Singaporeans went to vote. The verdict: PAP lost a total of six seats to the opposition Workers Party. In addition, 60.1% of Singaporeans voted for the PAP, down from 66.6% in 2006 and lowest since the country's independence. These numbers are highly significant in a political scene long dominated by a single political party. So what is different in this General Election?

How an online game can bring family members closer

The multi-generational Chinese family structure plays an important role in nurturing the young and caring for the old. But maintaining this structure is becoming difficult as migration becomes common for younger family members. Online games, which are now extremely popular among the Chinese, may be able to mitigate some of the difficulties.

The Dynamics of Culture Change, by Bronislaw Malinowski

Old books sometimes give us surprisingly timely insights into current research questions. A question that is important to digital media research is to think about all the changes brought along by digital technologies bringing changes all around us. I read an old text written by Bronislaw Malinowski in 1945 that touches on some relevant subjects. Here are some of the excerpts:

Wikinomics and its discontents

I enjoyed very much the insights offered by Dijck and Nieborg in their paper titled Wikinomics and its discontents: A critical analysis of Web 2.0 business manifesto. See http://nms.sagepub.com/content/11/5/855.abstract

My dream

I have a dream. That dream is a vision that spurs most of my research work.